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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/FGeometryCollect-_17
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionEngineRemoval.h |
| Include | #include "GeometryCollection/GeometryCollectionEngineRemoval.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionEngineRemoval.cpp |
bool ComputeSlowMovingState
(
int32 TransformIndex,
const FVector & Position,
float DeltaTime,
FVector::FReal VelocityThreshold
)
Remarks
Compute the slow moving state and update from the last position After calling this method, LastPosition will be updated with Position true if the piece if the piece is considered slow moving
Parameters
| Name | Description |
|---|---|
| Position | Current world position |
| DeltaTime | elapsed time since last update |