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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/GeometryCollection > API/Runtime/GeometryCollectionEngine/GeometryCollection/AGeometryCollect-_2
References
| Module | GeometryCollectionEngine |
| Header | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionRenderLevelSetActor.h |
| Include | #include "GeometryCollection/GeometryCollectionRenderLevelSetActor.h" |
| Source | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionRenderLevelSetActor.cpp |
bool SetLevelSetToRender
&40;
const Chaos::FLevelSet & LevelSet,
const FTransform & LocalToWorld
&41;
Remarks
Load a new level set to render.