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Structure containting all info for a single ISM.
| Name | FGeometryCollectionISM |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionISMPoolComponent.h |
| Include Path | #include "GeometryCollection/GeometryCollectionISMPoolComponent.h" |
Syntax
struct FGeometryCollectionISM
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceGroups | FInstanceGroups | Groups of instances allocated in the ISM. | GeometryCollection/GeometryCollectionISMPoolComponent.h | |
| InstanceIds | TArray< FPrimitiveInstanceId > | Id of Instance in ISMC | GeometryCollection/GeometryCollectionISMPoolComponent.h | |
| ISMComponent | TObjectPtr< UInstancedStaticMeshComponent > | Created ISM component. | GeometryCollection/GeometryCollectionISMPoolComponent.h | |
| MeshInstance | FGeometryCollectionStaticMeshInstance | Unique description of ISM component settings. | GeometryCollection/GeometryCollectionISMPoolComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInstanceGroups::FInstanceGroupId AddInstanceGroup
(
int32 InstanceCount, |
Add a group to the ISM. Returns the group index. | GeometryCollection/GeometryCollectionISMPoolComponent.h | |
void CreateISM
(
USceneComponent* InOwningComponent |
Create the ISMComponent according to settings on the mesh instance. | GeometryCollection/GeometryCollectionISMPoolComponent.h | |
void InitISM
(
const FGeometryCollectionStaticMeshInstance& InMeshInstance, |
Initialize the ISMComponent according to settings on the mesh instance. | GeometryCollection/GeometryCollectionISMPoolComponent.h |