| BreakingDataSizeMax |
int32 |
Maximum size of the breaking buffer. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Breaking Data Size Maximum")
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| BreakingDataSpatialHashRadius |
float |
Spatial hash radius for breaking data. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Spatial Hash Radius")
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| CacheMode |
EGeometryCollectionCacheType |
Cache mode, whether disabled, playing or recording. |
GeometryCollection/GeometryCollectionComponent.h |
- EditAnywhere
- Category=Cache
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| CollisionDataSizeMax |
int32 |
Maximum size of the collision buffer. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Collision Data Size Maximum")
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| CollisionDataSpatialHashRadius |
float |
Spatial hash radius for collision data. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Spatial Hash Radius")
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| DoBreakingDataSpatialHash |
bool |
Spatial hash breaking data. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Spatial Hash Breaking Data")
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| DoCollisionDataSpatialHash |
bool |
Spatial hash collision data. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Spatial Hash Collision Data")
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| DoGenerateBreakingData |
bool |
Whether to generate breakings during playback. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Generate Breaking Data during Playback")
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| DoGenerateCollisionData |
bool |
Whether to generate collisions during playback. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Generate Collision Data during Playback")
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| DoGenerateTrailingData |
bool |
Whether to generate trailings during playback. |
GeometryCollection/GeometryCollectionComponent.h |
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- Meta=(DisplayName="Generate Trailing Data during Playback")
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| MaxBreakingPerCell |
int32 |
Maximum number of breaking per cell. |
GeometryCollection/GeometryCollectionComponent.h |
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- Meta=(DisplayName="Maximum Number of Breakings Per Cell")
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| MaxCollisionPerCell |
int32 |
Maximum number of collisions per cell. |
GeometryCollection/GeometryCollectionComponent.h |
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- Meta=(DisplayName="Maximum Number of Collisions Per Cell")
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| ReverseCacheBeginTime |
float |
Cache mode, whether disabled, playing or recording. |
GeometryCollection/GeometryCollectionComponent.h |
- EditAnywhere
- Category=Cache
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| SaveBreakingData |
bool |
Whether to buffer breakings during recording. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Record Breaking Data")
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| SaveCollisionData |
bool |
Whether to buffer collisions during recording. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Record Collision Data")
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| SaveTrailingData |
bool |
Whether to buffer trailings during recording. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Record Trailing Data")
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| TargetCache |
TObjectPtr< UGeometryCollectionCache > |
The cache to target when recording or playing. |
GeometryCollection/GeometryCollectionComponent.h |
- EditAnywhere
- Category=Cache
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| TrailingDataSizeMax |
int32 |
Maximum size of the trailing buffer. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Trailing Data Size Maximum")
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| TrailingMinSpeedThreshold |
float |
Minimum speed to record trailing. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Trailing Minimum Speed Threshold")
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| TrailingMinVolumeThreshold |
float |
Minimum volume to record trailing. |
GeometryCollection/GeometryCollectionComponent.h |
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- Category=Cache
- Meta=(DisplayName="Trailing Minimum Volume Threshold")
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