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API > API/Runtime > API/Runtime/GeometryCollectionEngine > API/Runtime/GeometryCollectionEngine/FGCCollisionProfileScopedTransac-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGCCollisionProfileScopedTransaction & operator=
(
const FGCCollisionProfileScopedTransaction& Other |
GeometryCollection/GeometryCollectionComponent.h | ||
| GeometryCollection/GeometryCollectionComponent.h |
operator=(const FGCCollisionProfileScopedTransaction &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
| Include Path | #include "GeometryCollection/GeometryCollectionComponent.h" |
FGCCollisionProfileScopedTransaction & operator=
(
const FGCCollisionProfileScopedTransaction & Other
)
operator=(FGCCollisionProfileScopedTransaction &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
| Include Path | #include "GeometryCollection/GeometryCollectionComponent.h" |
FGCCollisionProfileScopedTransaction & operator=
(
FGCCollisionProfileScopedTransaction && Other
)