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API > API/Runtime > API/Runtime/GeometryCollectionEngine
| Name | FChaosRemovalEventRequestSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosRemovalEventFilter.h |
| Include Path | #include "ChaosRemovalEventFilter.h" |
Syntax
USTRUCT (BlueprintType )
struct FChaosRemovalEventRequestSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosRemovalEventRequestSettings() |
ChaosRemovalEventFilter.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaxDistance | float | The maximum distance threshold for the results (if location is set on destruction event listener). | ChaosRemovalEventFilter.h |
|
| MaxNumberOfResults | int32 | The maximum number of results to return. | ChaosRemovalEventFilter.h |
|
| MinMass | float | The minimum mass treshold for the results. | ChaosRemovalEventFilter.h |
|
| SortMethod | EChaosRemovalSortMethod | The method used to sort the removal events. | ChaosRemovalEventFilter.h |
|