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API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/UGameplayTasksComponent
Syntax
TArray< FGameplayTaskEventData > TaskEvents
Remarks
Transient array of events whose main role is to avoid long chain of recurrent calls if an activated/paused/removed task wants to push/pause/kill other tasks. Note: this TaskEvents is assumed to be used in a single thread