Navigation
API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/UGameplayTasksComponent
References
| Module | GameplayTasks |
| Header | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h |
| Include | #include "GameplayTasksComponent.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksComponent.cpp |
UFUNCTION (BlueprintCallable, DisplayName="Run Gameplay Task", Meta=(ScriptName="RunGameplayTask"),
Category="Gameplay Tasks",
Meta=(AutoCreateRefTerm="AdditionalRequiredResources, AdditionalClaimedResources", AdvancedDisplay="AdditionalRequiredResources, AdditionalClaimedResources"))
static EGameplayTaskRunResult K2_RunGameplayTask
(
TScriptInterface< IGameplayTaskOwnerInterface > TaskOwner,
UGameplayTask * Task,
uint8 Priority,
TArray< TSubclassOf< UGameplayTaskResource > > AdditionalRequiredResources,
TArray< TSubclassOf< UGameplayTaskResource > > AdditionalClaimedResources
)