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API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/UGameplayTask
- UGameplayTask::Pause()
- UAITask_MoveTo::Pause()
References
| Module | GameplayTasks |
| Header | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include | #include "GameplayTask.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp |
virtual void Pause&40;&41;
Remarks
Protected by design. Not meant to be called outside from GameplayTaskComponent mechanics