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API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/UGameplayTask
References
| Module | GameplayTasks |
| Header | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include | #include "GameplayTask.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp |
void InitTask
&40;
IGameplayTaskOwnerInterface & InTaskOwner,
uint8 InPriority
&41;
Remarks
Initializes the task with the task owner interface instance but does not activate until Activate() is called