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API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/UGameplayTask
References
| Module | GameplayTasks |
| Header | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include | #include "GameplayTask.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp |
AActor &42; GetOwnerActor&40;&41; const
Remarks
Proper way to get the owning actor of task owner. This can be the owner itself since the owner is given as a interface