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API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/UGameplayTask
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IGameplayTaskOwnerInterface * ConvertToTaskOwner
(
UObject& OwnerObject |
GameplayTask.h | ||
static IGameplayTaskOwnerInterface * ConvertToTaskOwner
(
AActor& OwnerActor |
GameplayTask.h |
ConvertToTaskOwner(UObject &)
| Name | ConvertToTaskOwner |
| Type | function |
| Header File | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include Path | #include "GameplayTask.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp |
static IGameplayTaskOwnerInterface * ConvertToTaskOwner
(
UObject & OwnerObject
)
ConvertToTaskOwner(AActor &)
| Name | ConvertToTaskOwner |
| Type | function |
| Header File | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
| Include Path | #include "GameplayTask.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp |
static IGameplayTaskOwnerInterface * ConvertToTaskOwner
(
AActor & OwnerActor
)