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API > API/Runtime > API/Runtime/GameplayTasks > API/Runtime/GameplayTasks/Tasks > API/Runtime/GameplayTasks/Tasks/UGameplayTask_SpawnActor
References
| Module | GameplayTasks |
| Header | /Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_SpawnActor.h |
| Include | #include "Tasks/GameplayTask_SpawnActor.h" |
| Source | /Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_SpawnActor.cpp |
UFUNCTION (BlueprintCallable,
Meta=(WorldContext="WorldContextObject", BlueprintInternalUseOnly="true"),
Category="GameplayTasks")
virtual bool BeginSpawningActor
(
UObject * WorldContextObject,
AActor *& SpawnedActor
)