Navigation
API > API/Runtime > API/Runtime/GameplayTasks
| Name | EGameplayTaskRunResult |
| Type | enum |
| Header File | /Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h |
| Include Path | #include "GameplayTasksComponent.h" |
Syntax
enum EGameplayTaskRunResult
{
Error,
Failed,
Success_Paused,
Success_Active,
Success_Finished,
}
Values
| Name | Remarks |
|---|---|
| Error | When tried running a null-task |
| Failed | |
| Success_Paused | Successfully registered for running, but currently paused due to higher priority tasks running |
| Success_Active | Successfully activated |
| Success_Finished | Successfully activated, but finished instantly |