Navigation
API > API/Runtime > API/Runtime/GameplayDebugger
Inheritance Hierarchy
- IModuleInterface
- IGameplayDebugger
- FGameplayDebuggerModule
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebugger.h |
| Include | #include "GameplayDebugger.h" |
Syntax
class IGameplayDebugger : public IModuleInterface
Functions
| Type | Name | Description | |
|---|---|---|---|
| IGameplayDebugger & | Get () |
Singleton-like access to this module's interface. | |
| bool | IsAvailable () |
Checks to see if this module is loaded and ready. | |
| void | |||
| void | |||
| void | RegisterCategory
(
FName CategoryName, |
||
| void | RegisterExtension
(
FName ExtensionName, |
||
| void | UnregisterCategory
(
FName CategoryName |
||
| void | UnregisterExtension
(
FName ExtensionName |
Typedefs
| Name | Description |
|---|---|
| FOnGetCategory | |
| FOnGetExtension |