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API > API/Runtime > API/Runtime/GameplayDebugger > API/Runtime/GameplayDebugger/IGameplayDebugger
- IGameplayDebugger::RegisterCategory()
- FGameplayDebuggerModule::RegisterCategory()
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebugger.h |
| Include | #include "GameplayDebugger.h" |
void RegisterCategory
&40;
FName CategoryName,
FOnGetCategory MakeInstanceDelegate,
EGameplayDebuggerCategoryState CategoryState,
int32 SlotIdx
&41;