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API > API/Runtime > API/Runtime/GameplayDebugger
| Name | FGameplayDebuggerVisLogSync |
| Type | struct |
| Header File | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h |
| Include Path | #include "GameplayDebuggerCategoryReplicator.h" |
Syntax
USTRUCT ()
struct FGameplayDebuggerVisLogSync
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DeviceIDs | FString | GameplayDebuggerCategoryReplicator.h |