Navigation
API > API/Runtime > API/Runtime/GameplayDebugger
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h |
| Include | #include "GameplayDebuggerCategoryReplicator.h" |
Syntax
struct FGameplayDebuggerNetPack
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< AGameplayDebuggerCategoryReplicator > | Owner |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | NetDeltaSerialize
(
FNetDeltaSerializeInfo& DeltaParms |
||
| void |