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API > API/Runtime > API/Runtime/GameplayDebugger > API/Runtime/GameplayDebugger/FGameplayDebuggerInputModifier
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameplayDebuggerTypes.h | |||
FGameplayDebuggerInputModifier
(
bool bInShift, |
GameplayDebuggerTypes.h |
FGameplayDebuggerInputModifier()
| Name | FGameplayDebuggerInputModifier |
| Type | function |
| Header File | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerTypes.h |
| Include Path | #include "GameplayDebuggerTypes.h" |
FGameplayDebuggerInputModifier()
FGameplayDebuggerInputModifier(bool, bool, bool, bool)
| Name | FGameplayDebuggerInputModifier |
| Type | function |
| Header File | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerTypes.h |
| Include Path | #include "GameplayDebuggerTypes.h" |
FGameplayDebuggerInputModifier
(
bool bInShift,
bool bInCtrl,
bool bInAlt,
bool bInCmd
)