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API > API/Runtime > API/Runtime/GameplayDebugger
| Name | FGameplayDebuggerDebugDrawDelegateHelper |
| Type | class |
| Header File | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerRenderingComponent.h |
| Include Path | #include "GameplayDebuggerRenderingComponent.h" |
Syntax
class FGameplayDebuggerDebugDrawDelegateHelper : public FDebugDrawDelegateHelper
Inheritance Hierarchy
- FDebugDrawDelegateHelper → FGameplayDebuggerDebugDrawDelegateHelper
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FGameplayDebuggerDebugDrawDelegateHelper() |
GameplayDebuggerRenderingComponent.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FDebugDrawDelegateHelper | GameplayDebuggerRenderingComponent.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DebugDrawDelegateHelpers | TArray< FDebugDrawDelegateHelper * > | GameplayDebuggerRenderingComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddDelegateHelper
(
FDebugDrawDelegateHelper* InDebugDrawDelegateHelper |
GameplayDebuggerRenderingComponent.h | ||
void Reset() |
GameplayDebuggerRenderingComponent.h |
Protected
Overridden from FDebugDrawDelegateHelper
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RegisterDebugDrawDelegateInternal() |
GameplayDebuggerRenderingComponent.h | ||
virtual void UnregisterDebugDrawDelegate() |
GameplayDebuggerRenderingComponent.h |