Navigation
API > API/Runtime > API/Runtime/GameplayDebugger > API/Runtime/GameplayDebugger/FGameplayDebuggerCategory
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategory.h |
| Include | #include "GameplayDebuggerCategory.h" |
template<typename T>
int32 SetDataPackReplication
&40;
T &42; DataPackAddr,
EGameplayDebuggerDataPack Flags
&41;
Remarks
[ALL] sets up DataPack replication, needs address of property holding data, DataPack's struct must define Serialize(FArchive& Ar) function returns DataPackId