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API > API/Runtime > API/Runtime/GameplayDebugger > API/Runtime/GameplayDebugger/AGameplayDebuggerCategoryReplica-
References
| Module | GameplayDebugger |
| Header | /Engine/Source/Runtime/GameplayDebugger/Public/GameplayDebuggerCategoryReplicator.h |
| Include | #include "GameplayDebuggerCategoryReplicator.h" |
| Source | /Engine/Source/Runtime/GameplayDebugger/Private/GameplayDebuggerCategoryReplicator.cpp |
void SetViewPoint
&40;
const FVector & InViewLocation,
const FVector & InViewDirection
&41;
Remarks
[ALL] set view matrix that should be used for culling and picking instead of the associated controller view point