Navigation
API > API/Runtime > API/Runtime/GameMenuBuilder
| Name | EPanelState::Type |
| Type | enum |
| Header File | /Engine/Source/Runtime/GameMenuBuilder/Public/SGameMenuPageWidget.h |
| Include Path | #include "SGameMenuPageWidget.h" |
Syntax
namespace EPanelState
{
enum Type
{
Opening,
Open,
Closing,
Closed,
}
}
Values
| Name | Remarks |
|---|---|
| Opening | Menu is opening. |
| Open | Menu is open. |
| Closing | Menu is closing. |
| Closed | Menu is closed. |