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API > API/Runtime > API/Runtime/Foliage > API/Runtime/Foliage/UProceduralFoliageComponent > API/Runtime/Foliage/UProceduralFoliageComponent/GetWorldPosition
References
| Module | Foliage |
| Header | /Engine/Source/Runtime/Foliage/Public/ProceduralFoliageComponent.h |
| Include | #include "ProceduralFoliageComponent.h" |
| Source | /Engine/Source/Runtime/Foliage/Private/ProceduralFoliageComponent.cpp |
static FVector GetWorldPosition
&40;
const FGenerateProceduralContentParams & Param
&41;
The position in world space of the bottom-left corner of the bottom-left-most active tile