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API > API/Runtime > API/Runtime/Foliage > API/Runtime/Foliage/FProceduralFoliageBroadphase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FProceduralFoliageBroadphase
(
const FProceduralFoliageBroadphase& OtherBroadphase |
ProceduralFoliageBroadphase.h | ||
FProceduralFoliageBroadphase
(
float TileSize, |
ProceduralFoliageBroadphase.h |
FProceduralFoliageBroadphase(const FProceduralFoliageBroadphase &)
| Name | FProceduralFoliageBroadphase |
| Type | function |
| Header File | /Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBroadphase.h |
| Include Path | #include "ProceduralFoliageBroadphase.h" |
| Source | /Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBroadphase.cpp |
FProceduralFoliageBroadphase
(
const FProceduralFoliageBroadphase & OtherBroadphase
)
FProceduralFoliageBroadphase(float, float)
| Name | FProceduralFoliageBroadphase |
| Type | function |
| Header File | /Engine/Source/Runtime/Foliage/Public/ProceduralFoliageBroadphase.h |
| Include Path | #include "ProceduralFoliageBroadphase.h" |
| Source | /Engine/Source/Runtime/Foliage/Private/ProceduralFoliageBroadphase.cpp |
FProceduralFoliageBroadphase
(
float TileSize,
float MinimumQuadTreeSize
)