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API > API/Runtime > API/Runtime/Foliage
| |
|
| Name |
FFoliageMeshInfo_Deprecated |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Foliage/Public/InstancedFoliage.h |
| Include Path |
#include "InstancedFoliage.h" |
Syntax
struct FFoliageMeshInfo_Deprecated
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FFoliageMeshInfo_Deprecated()
|
|
InstancedFoliage.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Component |
UHierarchicalInstancedStaticMeshComponent * |
|
InstancedFoliage.h |
|
| FoliageTypeUpdateGuid |
FGuid |
Allows us to detect if FoliageType was updated while this level wasn't loaded. |
InstancedFoliage.h |
|
| Instances |
TArray< FFoliageInstance_Deprecated > |
Editor-only placed instances. |
InstancedFoliage.h |
|
Functions
Public