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API > API/Runtime > API/Runtime/Foliage > API/Runtime/Foliage/AInstancedFoliageActor
- AActor::RerunConstructionScripts()
- AInstancedFoliageActor::RerunConstructionScripts()
References
| Module | Foliage |
| Header | /Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
| Include | #include "InstancedFoliageActor.h" |
virtual void RerunConstructionScripts&40;&41;
Remarks
We don't want to have our components automatically destroyed by the Blueprint code