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API > API/Runtime > API/Runtime/Foliage > API/Runtime/Foliage/AInstancedFoliageActor
References
| Module | Foliage |
| Header | /Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
| Include | #include "InstancedFoliageActor.h" |
| Source | /Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
UFUNCTION (BlueprintCallable, Category="Foliage", Meta=(WorldContext="WorldContextObject"))
static void RemoveAllInstances
(
UObject * WorldContextObject,
UFoliageType * InFoliageType
)