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API > API/Runtime > API/Runtime/Foliage > API/Runtime/Foliage/AInstancedFoliageActor > API/Runtime/Foliage/AInstancedFoliageActor/AddMesh
References
| Module | Foliage |
| Header | /Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
| Include | #include "InstancedFoliageActor.h" |
| Source | /Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
FFoliageInfo * AddMesh
(
UStaticMesh * InMesh,
UFoliageType ** OutSettings,
const UFoliageType_InstancedStaticMesh * DefaultSettings
)
Remarks
Add a new static mesh.