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API > API/Runtime > API/Runtime/Foliage > API/Runtime/Foliage/AInstancedFoliageActor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TUniqueObj< FFoliageInfo > & AddFoliageInfo
(
UFoliageType* FoliageType |
InstancedFoliageActor.h | ||
TUniqueObj< FFoliageInfo > & AddFoliageInfo
(
UFoliageType* FoliageType, |
InstancedFoliageActor.h |
AddFoliageInfo(UFoliageType *)
| Name | AddFoliageInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
| Include Path | #include "InstancedFoliageActor.h" |
| Source | /Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
TUniqueObj< FFoliageInfo > & AddFoliageInfo
(
UFoliageType * FoliageType
)
AddFoliageInfo(UFoliageType *, TUniqueObj< FFoliageInfo > &&)
| Name | AddFoliageInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Foliage/Public/InstancedFoliageActor.h |
| Include Path | #include "InstancedFoliageActor.h" |
| Source | /Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp |
TUniqueObj< FFoliageInfo > & AddFoliageInfo
(
UFoliageType * FoliageType,
TUniqueObj< FFoliageInfo > && FoliageInfo
)