Navigation
API > API/Runtime > API/Runtime/FieldSystemEngine > API/Runtime/FieldSystemEngine/Field
Inheritance Hierarchy
- UActorComponent
- UFieldNodeBase
- UFieldNodeFloat
- UWaveScalar
References
| Module | FieldSystemEngine |
| Header | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
| Include | #include "Field/FieldSystemObjects.h" |
Syntax
UCLASS (ClassGroup="Field",
Meta=(BlueprintSpawnableComponent, ToolTip="Set a temporal wave scalar value according to the sample distance from the field position."),
ShowCategories=("Field"), MinimalAPI)
class UWaveScalar : public UFieldNodeFloat
Remarks
Variables
| Type | Name | Description | |
|---|---|---|---|
| TEnumAsByte< EFieldFalloffType > | Falloff | Type of falloff function used if the falloff function is picked | |
| TEnumAsByte< EWaveFunctionType > | Function | Wave function used for the field | |
| float | Magnitude | Magnitude of the wave function | |
| float | Period | Time over which the wave will travel from one peak to another one. | |
| FVector | Position | Center position of the wave field | |
| float | Wavelength | Distance between 2 wave peaks |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWaveScalar () |
Destructors
| Type | Name | Description | |
|---|---|---|---|
~UWaveScalar () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UWaveScalar * | SetWaveScalar
(
UPARAM(DisplayName="Field Magnitude") float Magnitude, |
Set a temporal wave scalar value according to the sample distance from the field position. |
Overridden from UFieldNodeBase
| Type | Name | Description | |
|---|---|---|---|
| FFieldNodeBase * | NewEvaluationGraph
(
TArray< const UFieldNodeBase* >& Nodes |