Navigation
API > API/Runtime > API/Runtime/FieldSystemEngine > API/Runtime/FieldSystemEngine/Field
Inheritance Hierarchy
- UActorComponent
- UFieldNodeBase
- UFieldNodeInt
- URadialIntMask
References
| Module | FieldSystemEngine |
| Header | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemObjects.h |
| Include | #include "Field/FieldSystemObjects.h" |
Syntax
UCLASS (ClassGroup="Field",
Meta=(BlueprintSpawnableComponent, ToolTip="This function first defines a radial integer field equal to Interior-value inside a sphere / Exterior-value outside. This field will be used alongside the particle input value and the mask condition to compute the particle output value."),
ShowCategories=("Field"), MinimalAPI)
class URadialIntMask : public UFieldNodeInt
Remarks
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | ExteriorValue | If the sample distance from the center is greater than radius, the intermediate value will be set the exterior value | |
| int32 | InteriorValue | If the sample distance from the center is less than radius, the intermediate value will be set the interior value | |
| FVector | Position | Center position of the radial mask field | |
| float | Radius | Radius of the radial mask field | |
| TEnumAsByte< ESetMaskConditionType > | SetMaskCondition | If the mask condition is set to always the output value will be the intermediate one. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| URadialIntMask * | SetRadialIntMask
(
UPARAM(DisplayName="Mask Radius") float Radius, |
This function first defines a radial integer field equal to Interior-value inside a sphere / Exterior-value outside. |
Overridden from UFieldNodeBase
| Type | Name | Description | |
|---|---|---|---|
| FFieldNodeBase * | NewEvaluationGraph
(
TArray< const UFieldNodeBase* >& Nodes |