Navigation
API > API/Runtime > API/Runtime/FieldSystemEngine > API/Runtime/FieldSystemEngine/Field > API/Runtime/FieldSystemEngine/Field/UFieldSystemComponent
- UPrimitiveComponent::CreateSceneProxy()
- UFieldSystemComponent::CreateSceneProxy()
References
| Module | FieldSystemEngine |
| Header | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemComponent.h |
| Include | #include "Field/FieldSystemComponent.h" |
| Source | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Private/Field/FieldSystemComponent.cpp |
virtual FPrimitiveSceneProxy &42; CreateSceneProxy&40;&41;
Remarks
Creates a proxy to represent the primitive to the scene manager in the rendering thread. The proxy object.