Navigation
API > API/Runtime > API/Runtime/FieldSystemEngine > API/Runtime/FieldSystemEngine/Field
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AFieldSystemActor
References
| Module | FieldSystemEngine |
| Header | /Engine/Source/Runtime/Experimental/FieldSystem/Source/FieldSystemEngine/Public/Field/FieldSystemActor.h |
| Include | #include "Field/FieldSystemActor.h" |
Syntax
class AFieldSystemActor : public AActor
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UFieldSystemComponent > | FieldSystemComponent | FieldSystemComponent |
Constructors
| Type | Name | Description | |
|---|---|---|---|
AFieldSystemActor
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UFieldSystemComponent * |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| void | OnConstruction
(
const FTransform& Transform |
Called when an instance of this class is placed (in editor) or spawned. |