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API > API/Runtime > API/Runtime/FieldNotification
| Name | FFieldId |
| Type | struct |
| Header File | /Engine/Source/Runtime/FieldNotification/Public/FieldNotificationId.h |
| Include Path | #include "FieldNotificationId.h" |
Syntax
struct FFieldId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFieldId () |
FieldNotificationId.h | ||
| FieldNotificationId.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BitNumber | int32 | The bit this field is linked to. | FieldNotificationId.h | |
| FieldName | FName | Name of the field. | FieldNotificationId.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetIndex() |
FieldNotificationId.h | ||
FName GetName() |
FieldNotificationId.h | ||
bool IsValid() |
FieldNotificationId.h | ||
FFieldVariant ToVariant
(
UObject* InContainer |
FieldNotificationId.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FFieldId& Other |
FieldNotificationId.h | ||
bool operator==
(
const FFieldId& Other |
FieldNotificationId.h |