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API > API/Runtime > API/Runtime/EyeTracker
References
| Module | EyeTracker |
| Header | /Engine/Source/Runtime/EyeTracker/Public/IEyeTracker.h |
| Include | #include "IEyeTracker.h" |
Syntax
class IEyeTracker
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | GetEyeTrackerGazeData
(
FEyeTrackerGazeData& OutGazeData |
Returns gaze data for the given player controller. | |
| EEyeTrackerStatus | Returns information about the status of the current device. | ||
| bool | GetEyeTrackerStereoGazeData
(
FEyeTrackerStereoGazeData& OutGazeData |
Returns stereo gaze data for the given player controller (contains data for each eye individually). | |
| bool | Returns true if the current device can provide per-eye gaze data, false otherwise. | ||
| void | SetEyeTrackedPlayer
(
APlayerController* PlayerController |
Specifies player being eye-tracked. |