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API > API/Runtime > API/Runtime/EventLoop
| Name | FEventLoopTraitsBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Online/Experimental/EventLoop/Public/EventLoop/EventLoop.h |
| Include Path | #include "EventLoop/EventLoop.h" |
Syntax
struct FEventLoopTraitsBase
Derived Classes
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CheckInitialized
(
uint32 EventLoopThreadId |
EventLoop/EventLoop.h | ||
static void CheckIsEventLoopThread
(
uint32 EventLoopThreadId |
EventLoop/EventLoop.h | ||
static void CheckNotInitialized
(
uint32 EventLoopThreadId |
EventLoop/EventLoop.h | ||
static uint32 GetCurrentThreadId() |
EventLoop/EventLoop.h | ||
static FTimespan GetCurrentTime() |
EventLoop/EventLoop.h | ||
static bool IsEventLoopThread
(
uint32 EventLoopThreadId |
EventLoop/EventLoop.h | ||
static bool IsInitialized
(
uint32 EventLoopThreadId |
EventLoop/EventLoop.h | ||
static bool IsShutdownRequested
(
bool bShutdownRequested |
EventLoop/EventLoop.h |