Navigation
API > API/Runtime > API/Runtime/EngineSettings
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGameSessionSettings
References
| Module | EngineSettings |
| Header | /Engine/Source/Runtime/EngineSettings/Classes/GameSessionSettings.h |
| Include | #include "GameSessionSettings.h" |
Syntax
UCLASS (Config=Game, MinimalAPI)
class UGameSessionSettings : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bRequiresPushToTalk | Is voice enabled always or via a push to talk key binding. | |
| int32 | MaxPlayers | Maximum number of players allowed by this server. | |
| int32 | MaxSpectators | Maximum number of spectators allowed by this server. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UGameSessionSettings
(
const FObjectInitializer& ObjectInitializer |