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API > API/Runtime > API/Runtime/EngineSettings > API/Runtime/EngineSettings/UGameNetworkManagerSettings
References
| Module | EngineSettings |
| Header | /Engine/Source/Runtime/EngineSettings/Classes/GameNetworkManagerSettings.h |
| Include | #include "GameNetworkManagerSettings.h" |
| Source | /Engine/Source/Runtime/EngineSettings/Private/EngineSettingsModule.cpp |
UGameNetworkManagerSettings
(
const FObjectInitializer & ObjectInitializer
)