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API > API/Runtime > API/Runtime/EngineSettings
References
| Module | EngineSettings |
| Header | /Engine/Source/Runtime/EngineSettings/Classes/GameMapsSettings.h |
| Include | #include "GameMapsSettings.h" |
Syntax
struct FGameModeName
Remarks
Helper structure, used to associate GameModes with shortcut names.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSoftClassPath | GameMode | GameMode class to load | |
| FString | Name | Abbreviation/prefix that can be used as an alias for the class name |