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API > API/Runtime > API/Runtime/EngineMessages > API/Runtime/EngineMessages/FEngineServiceTerminate
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | EngineServiceMessages.h | ||
FEngineServiceTerminate
(
const FString& InUserName |
Creates and initializes a new instance. | EngineServiceMessages.h |
FEngineServiceTerminate()
Description
Default constructor.
| Name | FEngineServiceTerminate |
| Type | function |
| Header File | /Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h |
| Include Path | #include "EngineServiceMessages.h" |
FEngineServiceTerminate()
FEngineServiceTerminate(const FString &)
Description
Creates and initializes a new instance.
| Name | FEngineServiceTerminate |
| Type | function |
| Header File | /Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h |
| Include Path | #include "EngineServiceMessages.h" |
FEngineServiceTerminate
(
const FString & InUserName
)