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API > API/Runtime > API/Runtime/EngineMessages
References
| Module | EngineMessages |
| Header | /Engine/Source/Runtime/EngineMessages/Public/EngineServiceMessages.h |
| Include | #include "EngineServiceMessages.h" |
Syntax
struct FEngineServicePong
Remarks
Implements a message for responding to a request to discover engine instances on the network.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | CurrentLevel | Holds the name of the currently loaded level, if any. | |
| int32 | EngineVersion | Holds the engine version. | |
| bool | HasBegunPlay | Holds a flag indicating whether game play has begun. | |
| FGuid | InstanceId | Holds the instance identifier. | |
| FString | InstanceType | Holds the type of the engine instance. | |
| FGuid | SessionId | Holds the identifier of the session that the application belongs to. | |
| float | WorldTimeSeconds | Holds the time in seconds since the world was loaded. |