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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartitionRuntimeLevelStrea-
- UWorldPartitionRuntimeCell::AddActorToCell()
- UWorldPartitionRuntimeLevelStreamingCell::AddActorToCell()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeLevelStreamingCell.h |
| Include | #include "WorldPartition/WorldPartitionRuntimeLevelStreamingCell.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionRuntimeLevelStreamingCell.cpp |
virtual void AddActorToCell
&40;
const FWorldPartitionActorDescView & ActorDescView,
const FActorContainerID & InContainerID,
const FTransform & InContainerTransform,
const UActorDescContainer &42; InContainer
&41;