Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartitionRuntimeHash
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeHash.h |
| Include | #include "WorldPartition/WorldPartitionRuntimeHash.h" |
Syntax
struct FAlwaysLoadedActorForPIE
Variables
| Type | Name | Description | |
|---|---|---|---|
| TWeakObjectPtr< AActor > | Actor | ||
| FWorldPartitionReference | Reference |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FAlwaysLoadedActorForPIE
(
const FWorldPartitionReference& InReference, |