Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWorldPartitionRuntimeCellTransformer
- UWorldPartitionRuntimeCellTransformerISM
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCellTransformerISM.h |
| Include | #include "WorldPartition/WorldPartitionRuntimeCellTransformerISM.h" |
Syntax
UCLASS ()
class UWorldPartitionRuntimeCellTransformerISM : public UWorldPartitionRuntimeCellTransformer
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TSubclassOf< AActor > > | AllowedClasses | Allowed classes (recursive) to convert to instances | |
| TArray< TSubclassOf< AActor > > | DisallowedClasses | Disallowed classes (non-recursive) to convert to instances | |
| uint32 | MinNumInstances | Minimum number of instances required to allow converting actors to ISM |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWorldPartitionRuntimeCellTransformerISM
(
const FObjectInitializer& ObjectInitializer |