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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartitionRuntimeCell
- IWorldPartitionCell::GetContentBounds()
- UWorldPartitionRuntimeCell::GetContentBounds()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCell.h |
| Include | #include "WorldPartition/WorldPartitionRuntimeCell.h" |
virtual const FBox & GetContentBounds() const
Remarks
Returns the cell'content s bounds, which is the sum of all actor bounds inside the cell.