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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWorldPartitionEditorPerProjectUserSettings
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionEditorPerProjectUserSettings.h |
| Include | #include "WorldPartition/WorldPartitionEditorPerProjectUserSettings.h" |
Syntax
class UWorldPartitionEditorPerProjectUserSettings : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bHideDataLayerActors | True when the Data Layer Outliner is not displaying actors | |
| uint32: 1 | bHideEditorDataLayers | True when the Data Layer Outliner is displaying Editor Data Layers | |
| uint32: 1 | bHideLevelInstanceContent | True when the Data Layer Outliner is not displaying Level Instance content | |
| uint32: 1 | bHideRuntimeDataLayers | True when the Data Layer Outliner is displaying Runtime Data Layers | |
| uint32: 1 | bHideUnloadedActors | True when the Data Layer Outliner is not displaying unloaded actors | |
| uint32: 1 | bHighlightSelectedDataLayers | True when the Data Layer Outliner highlights Data Layers containing actors that are currently selected | |
| uint32: 1 | bShowOnlySelectedActors | True when the Data Layer Outliner is only displaying actors and datalayers for selected actors |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UWorldPartitionEditorPerProjectUserSettings
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| TArray< FName > | GetEditorLoadedLocationVolumes
(
UWorld* InWorld |
||
| TArray< FBox > | GetEditorLoadedRegions
(
UWorld* InWorld |
||
| bool | |||
| bool | |||
| TArray< FName > | GetWorldDataLayersLoadedInEditor
(
UWorld* InWorld |
||
| TArray< FName > | GetWorldDataLayersNotLoadedInEditor
(
UWorld* InWorld |
||
| void | SetBugItGoLoadRegion
(
bool bInBugItGoLoadRegion |
||
| void | SetEditorLoadedLocationVolumes
(
UWorld* InWorld, |
||
| void | SetEditorLoadedRegions
(
UWorld* InWorld, |
||
| void | SetShowCellCoords
(
bool bInShowCellCoords |
||
| void |