Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartitionBlueprintLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionBlueprintLibrary.h |
| Include | #include "WorldPartition/WorldPartitionBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartitionBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="World Partition", Meta=(WorldContext="WorldContextObject"))
static UDataLayerManager * GetDataLayerManager
(
class UObject * WorldContextObject
)
Remarks
Returns the Data Layer Manager for this object.