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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartitionBlueprintLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionBlueprintLibrary.h |
| Include | #include "WorldPartition/WorldPartitionBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartitionBlueprintLibrary.cpp |
static UDataLayerManager &42; GetDataLayerManager
&40;
class UObject &42; WorldContextObject
&41;
Remarks
Returns the Data Layer Manager for this object.