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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/UWorldPartition
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartition.h |
| Include | #include "WorldPartition/WorldPartition.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartition.cpp |
bool ConvertEditorPathToRuntimePath
(
const FSoftObjectPath & InPath,
FSoftObjectPath & OutPath
) const
Remarks
Editor/Runtime conversions.